About Me

I am currently enrolled at Pacific Audio Visual Institute in the Game Design course, and when I finish I hope to gain a job doing Prop Modeling.

Wednesday 29 June 2011

The evolution of an assignment I was doing. Far left was my original 3 piece rough build, second left is my first texturing shot, first right is the rebuild of the shield as once piece, and far right is the near final texture shot.

Thursday 16 June 2011

So I decided to carry on with the idea of a Norse village, that we scrapped as a group project.

Friday 10 June 2011

A render of a possibly now defunct school project. And it might have gone defunct over night.

Thursday 9 June 2011

My first try at rendering a sunset scene, it's still too dark for my liking, I should go back in and either put in a decent fill light or rework the global illumination.

Wednesday 8 June 2011

My attempt at adding in some details to a pre made model with ZBrush  (modle was made in Maya by Chris Holbrow)
My first (or rather second high poly) attempt at making a G36C for games. It was a colossal failure because it's sitting at 57K tris, I should really open it back up and fix it.
A mid term project I did, I based the overall design off of the Arcadia from Captain Harlock (an anime)
A little Photoshop work I did earlier in the year, for a school final. I was trying to go for a Cyber-punk dystopia future kind of vibe with it.